How human mathematical intelligence and intellectual range play a role in morse law
all starting at the same IC beginning in 1974
10,000nm wide
The race to 1 zeta flop
level 1 - first main intel CPU
level 2 - first main intel CPU
level 3 - first main intel CPU
level 4 - first main intel CPU
level 5 - first main intel CPU
level 6 - first main intel CPU
level 7 - first main intel CPU
level 8 - first main intel CPU
1975 morse law in gear
1980
level 1 - Fast advanced RISC down to consumer domain, decent Convolutional AI, quite optimal string 3d graphics and inter-polygonal curve surfacing, reasonable global illumination, nice efficient physics modelling and great maths tools, AI accelerator chips and other accelerator chip and quantum and photonic research well under way for computing, Development environment more programming dynamic efficiency down to base machine code from a more advanced assembly language ,research, 400nm at 1024x common efficiency use. A workable green battery in research, Massive server based internet already connected to 200,000,000 people. collective might 16 Peta flops, first txt to b&w regulate sketch generator and a lot of AI work for better animations, modelling and simulations, social networking and youtube like platform.
level 2 - Good RISC chip, less AI advancement, Advanced efficient use of triangular polygon graphics good work towards good graphics extensions first graphics cards go on sale, 40,000,000 top people connected to a reasonable range of server space, good maths tools, 800nm 256x common efficiency use. collective might 2 PFlops, not bad chat bots.
level 3 Reasonable RISC, less advanced AI, good efficient use of polygon graphics reasonable work toward extending and making the graphics better especially for the time being for hollywood, Server Network 20,000,000 people, 0.6 PFlops 1MicroM, not to bad chat bots 128X common efficiency
level 4 Reasonable less advanced RISC, less advanced AI, efficient use of polygon graphics some not to bad work toward extending and making the graphics better especially for costly compute work in hollywood, 6,000,000 people connected, hollywood doing some first movies with computers quite a good range, 100 TFLOP's, 1 microM, okish chat bots. 64x common efficiency
level 5 - Basic well developed and Standardised RISC, less advanced AI, good use of polygon graphics not amazingly efficient a good bit of work to get some more movies look a little less reasonable for hollywood, okish chat bots, 4,000,000 connected, 1microM, 30 TFLOP's. okish chatbot but not that impressive. 32x common efficiency.
level 6 - Standardised RISC, less advanced AI, decent use of polygon graphics and some ok hollywood movies good for the times not amazing, 3,500,000 connected, 1.5MicroM, 8TFLOP. 16x common efficiency
level 7 - Reasonable RISC research with basic RISC available to consumers, some not to bad use of polygon graphics hollywood investigating the future of movies with computers, AI research early but moving ok, widows like OS popular, 3,000,000 connected, 1.4 TFLOP's, 1.8MicroM common. 4x common efficiency
level 8 - Basic RISC a few years away, Basic AI research, 800,000 people connected, very early polygon and 3d graphics research hollywood may experiment a little tater they are not that convinced yet, 2.8MicroM, 60 Gflops. 1x common efficiency
1985
level 1 - 180nm, 800PFlops, early optical speed ups and great progress in AI and Photonic quantum computing research for the day, Reasonable green battery on sale and full producible, great 3d graphics, Cloud computing on a large scale, connected 1.4 billion people full 4096x common efficiency, Brilliant compilers and coders and superb maths Research, mother data trait library and reasonable multi mind dynamic bot creation. strong vr research.
level 2 - 340nm, 80 PFLOP's, early optical speed up research going well quantum computing research good for the times, nice movies and games industry budding,400,000,000 connected, Youtube like platform just starting out 512x common efficiency, good AI image creation early prompt generation work and a strong chatbot.
level 3 - Good RISC getting better, 480nm 7PFlops, optical speed up research going nice quantum computing still in the pipeline, good moves decent games, 90,000,000 connected, AI research getting interesting. common efficiency 300x, a bit of ai image generation and ai 3d graphics enhancement early market work.
level 4 - Good RISC and work progressing, 540nm, 1.8 PFLOP's, good movies, ok 3d games 80,000,000 connected, AI research coming on. common efficiency 200x
level 5 - decent RISC chips work progressing, 660nm, 800Tflops 100x common efficiency, 70,000,000 connected, movies okish coming on, chat bots ok but not that interesting.
level 6 ok RISC chips, 780nm, 100TFLOPS, 40x common efficiency, goodish hollywood movies getting there nicely, 50,000,000 connected.
Level 7 ok RISC chips, 900nm, 18TFLOP's, 16x common efficiency, 45,000,000 connected okish for the times chatbots, 3 goodish 3d hollywood movies,
Level 8 Basic RISC chips,1.3 MicroM common, 100 GFlops 1.6 million connected, basic AI research still under way.
1990
level 1 - 50nm, 40 exa flops good optical acceleration, holographic storage,good market implemented of photonic quantum AI, connected 5.6 billion people, 200Mbit wifi with common 4Gbit lines, good VR implemented and Holographic display expensive but on sale, everyone can create good bots. 1600x common efficiency.
level 2 - 130nm, 900 Pflops, 3.2 billion connected, early optical acceleration, strong AI game generation and video generation, decent standard Dynamic Bot generation with mother data trait library starting, 700x common efficiency, optical ai acceleration implimented,
level 3 - 210nm, 80 PFlops, 2.4 billion connected, basic AI game development ok chatbots, AI getting more interesting. 360x common efficiency.
level 4 - 270nm, 16 PFlops, 1.4 billion connected, basic AI game development, AI getting interesting.common efficiency 290x, early youtube
level 5 - 300nm, 6 PFLOPs, 1.2 billion connected, good game development, common effiency 160x
level 6 - 480nm, 1 Pflop, steady AI research, ok 3d games, 1 billion connected.
level 7 - 540nm, 220TFlops, 220,000,000 connected, ok early 3d games.
level 8 - 800nm, 400Gflops, 3 million, not that good early 3d games.
1995
level 1, 10nm, 1 zeta flop, 256 good qbit photonic arrays + superb understanding a development very green just worked out the hover plane and that's it level 1 has reach the 1 zeta flop mark, whole world connected.
level 2 - 40nm, 60 exa flops, practically whole world connected loads of great AI.
level 3 - 100nm, 2 exaflop, ai optical accelration basic implementation, most of world connected,basic AI prompt image generation.
level 4 - 150nm, 600PFlops, great ai reasearch, good 3d games, most of world connected.
level 5 - 190nm, 80Pflops, AI research getting interesting good chuck of world connected.
level 6 - 270nm, 12 Pflops, AI research ok but not that interesting, 2.8 billion connected,
level 7 - 380nm, 2Pflops, 3d games getting better, Early AI research, 600,000,000 connected
level 8 - 500nm common, 8TFLOP, very basic 3d games, 500,000,000 connected.
2000
level 2 hit the the zeta flop and finishes.
level 3 40nm, improved optical acceleration, 180 exaflops, AI is good almost there
level 4 70nm, basic optical acceleration, 8 Exa Flops
level 5 90nm, 360PFlops things are getting interesting in AI research.
level 6 120nm common, 100Pflops they are quite excited with AI research most of world connected.
level 7 140nm, 40Pflops some decent analytics research 3.2 billion connected.
level 8 200nm, 1.2 PFlops, 1.8 billion connected
2005
level 3 bang it hit 1 zeta flop it's finished it's run.
level 4 24nm improved optical acceleration, 300 exaflops
level 5 32nm basic optical acceleration 30 exaflops.
level 6 60nm, 1 exaflop.
level 7 60nm, 200PFlops
level 8 6Pflops, 90nm
2010
level 4 and level 5 hit zeta computing.
level 6 - 22nm, optical acceleration 100 exa flops
level 7 - 28nm , 1.4 exa flops
level 8 - 32nm 300 PFlops
2015
level 6 hit zeta
level 7 10 nm, got optical acceleration, 60 exa flops.
level 8 14nm, good research, 1.2 exaflops.
2020
level 7 at 300 exa flops very close
level 8 at 30 exa flops very basic optical accelration
2025
level 7 bang hit the zeta
level 8 120 exa flops, optical acceleration
2030
level 8 bang hit the zeta flop