Second Life is more like a glorified chatroom than a game

. I'm not sure "character creator" is a term that fits. There's no goals or prizes or any thing like that. I go there to socialize and to exercise my creative tendencies. People share paintings they made in RL (real life), poetry, music, photography, etc. Some of my best friends are musicians who play live in Second Life using a good microphone and a live streaming program. In the case of one friend, he plugs his keyboard set up directly into his computer so that we hear him as he plays, only switching his mic on between compositions.
I often share my poetry, short stories and photography there as well as building sims (simulators) in a fantasy forest theme. Virtual building and landscaping is limited only by the imagination and creativity of the person behind them. Most of the pictures you'll see here
https://www.flickr.com/photos/94585373@N06/ were taken in the fantasy forest I created. A sim can only handle so many prims (primitives) and most objects are made of more than one prim. It takes a lot of planning and care to make an environment look as real and beautiful as possible and still stay within the limit of prims allowed on the sim. There's A LOT that goes into it, including the visual quality of the things you put out. People make and sell items for landscaping, including using programs to make sculpted or mesh objects and applying hand painted textures to them to make them more realistic. I know my limits. I can't sculpt or make mesh or textures, but I buy the most visually effective things from many different creators and put them together in a way that looks beautiful to me. Some people think I'm far too picky when it comes to what I will use, but as a result of my being that picky my sims have become two of the most popular places to visit in that virtual world. I'm happy with that

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The reason my alters started making their own avatars is that they would use mine...which got complicated. It's easier for people to see in real life when person is not themselves. Voice and body language change radically. My son can tell easily that he's talking to an alter and not to me. But when socializing virtually it's not always that easy to tell. As a result I lost several friends who didn't know it wasn't me they were talking to. So asking them to make their own avatars was a way for them to have some freedom of expression and for me to have less misunderstandings among my friends. And since I'm disabled, MOST of my socializing is done in that virtual world. Some of my friends in there have become closer to me in the past 7 years than my family has ever been apart from my son.
In the end it evolved into something more than just a way for my friends to tell them apart from me. It became a way for me to get to know them better. In Second Life, a person's avatar reflects who they are as people, just like clothing in RL does for us. Seeing how they chose to look gave me some insight into them. Also the SL viewer automatically saves chat, so I'm able to look back at conversations they had and so get to know them even more. It really has been a very useful tool for me

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