The system a mini itx ARM 220 GFLOPS, 10 tflops optical inferencing lowering energy demand, 2 tflops higher precision GPU, 32 GB ram, optical data busing lowering energy demand increasing efficiency, 4*2TB SD express RAID.
Game engine.
Advanced inferring from advanced particle form to a simplistic pre trained deterministic pixel pattern additive representation render utilising the GPU calc to perfect the outcome.
Then with pre-trained noise extending particalisation and further additive detail upscaling then de-noising to a complex further fractal point data to get to 1080p with full global illumination at a good response and frame rate.
Creating a game.
When creating a game you can pick your perspective create characters with all sorts of graphical magic and physics tricks. You can model with good control and ease a range of character physics abilities, any character or model scene or landscape you want you can tune the perspective train on new data and once built to a satisfaction on the mini pc it can all be bundled into the unreal cloud for cloud gaming with ease and tweaked up.
Picture and animations on arm
Using a top Photoshop arm edition I could then build pictures and animations from pretrained stages with dataset working through a stage pipe and pixel cell pattern additives and controlled upscaling in order to dictate an animation which can be upscaled and tweaked properly on Adobe cloud services. You do standard tricks like generate a background or improve a lossy sound track to a clear well balanced 24 bit flac.
Blogging, you can learn blogging prompt to a add a bit of interactive content to your blog along with videos animations,fully translated AI video blogs ect.
Mathematica could use this AI deterministic modeling for cloud questions and cloud calls on which a call pricing is determined by extra compute required and data functionality required. It could also enable interesting controlled variability technical models to be achieved just with the ARM unit.
By the time it's all in Wolfram I'd say an ARM mini PC will have 1/8 to a 1/4 of a terra byte RAM then with so much more functional range that will be nicely available on such a system and a few cloud calls and a bit of tweaking and other stuff on the cloud I would be able to do a lot of interesting math and philosophical art, even games.