by Eliseahorse » Mon Aug 16, 2021 3:11 am
Don't give up on him. Because when the loop does break knowing you didn't give up will meet a lot ( it might even help him fight the next one, knowing someone cares that much about him.)
You might not be able to get into his room because he keeps the trauma there. I know we all have areas where the others can't go because that's where our individual traumas are. If you have a dedicated mondsxape architect you could as them to modify one of the doors into a fire escape maybe? If not then that's something sheep will need to work on himself.
Have you done sensory countdown before? 5 things you can see, 4 things you can hear, 3 things you can feel , 2 things you can smell, 1 thing you can touch.
Ask sheep those questions ( one at a time) it doesn't matter if the initial answer is based on the trauma he is in. Don't try to corect, if he is in trauma the fact that he is replying is a breakthrough. Ask it again and again until he gives a detail that you know is from his room. Is "I see a door handle" . Then try to guide a physical response is. "How does the door handle feel?" . If he responds to that "cold/smooth" etc then give an instruction ie " turn the handle is the door locked?"
By getting him to focus on an aspect of his surroundings and interact with them you should hopefully break the trauma loop. Don't contradict what is said to you and don't try to insist they ground to the outside world and definitely definatly don't try to emotional blackmail into coming out (no plees from spider about missing her dad) . The aim of the game is to keep them talking so they have an anchor in your voice. Anything that contradicts the reality before them trauma/inner could cause them to reject your voice. They need to realise that something is missing themselves.
-- Mon Aug 16, 2021 3:12 am --
Don't give up on him. Because when the loop does break knowing you didn't give up will meet a lot ( it might even help him fight the next one, knowing someone cares that much about him.)
You might not be able to get into his room because he keeps the trauma there. I know we all have areas where the others can't go because that's where our individual traumas are. If you have a dedicated mindscape architect you could as them to modify one of the doors into a fire escape maybe? If not then that's something sheep will need to work on himself.
Have you done sensory countdown before? 5 things you can see, 4 things you can hear, 3 things you can feel , 2 things you can smell, 1 thing you can touch.
Ask sheep those questions ( one at a time) it doesn't matter if the initial answer is based on the trauma he is in. Don't try to corect, if he is in trauma the fact that he is replying is a breakthrough. Ask it again and again until he gives a detail that you know is from his room. Is "I see a door handle" . Then try to guide a physical response is. "How does the door handle feel?" . If he responds to that "cold/smooth" etc then give an instruction ie " turn the handle is the door locked?"
By getting him to focus on an aspect of his surroundings and interact with them you should hopefully break the trauma loop. Don't contradict what is said to you and don't try to insist they ground to the outside world and definitely definatly don't try to emotional blackmail into coming out (no plees from spider about missing her dad) . The aim of the game is to keep them talking so they have an anchor in your voice. Anything that contradicts the reality before them trauma/inner could cause them to reject your voice. They need to realise that something is missing themselves.
Body in its 30's system known collectively as Eli
M 30
M24
F17
F33
NB19
F???
3 little alters
Peter (7)
Shadow (2/3)
Clovis (5)