Psychology and Mental Health Forum


https://www.psychforums.com/blog/highdimensionman/index_sid-6a85d9709ebf48e9b7d714263ed95ded.html

Author:  highdimensionman [ Mon Nov 28, 2022 8:08 pm ]
Blog Subject:  China should know they can change their fate and the worlds fate

The more automated the Chinese economy gets the more depressed Chinese people are starting to look.
I think a lot of Chinese people are tired and frustrated with automation and are not being listened to over their concerns and the rest of the world isn't that far behind.
The solution is not to get rid of automation or machines but instead to start better including human development flow and abilities into the economic blend. This could easily lead to more creative and innovative products and better services and with more humans active and properly contributing in the economic flow the economy could actually do better than a bunch of depressed humans bowing to the machine.

Author:  highdimensionman [ Thu Sep 29, 2022 12:56 pm ]
Blog Subject:  Morse law simulator.

It's the late sixties the first ic's you have been appointed as the secret manager of the moorse law who they promise to spend billions to try and keep you alive till 2050 if necessary, a project where you manage the computer revolution along moorse law deciding the computer investments reading interactive articles and dealing with people on the Comms each month until you feel you have done enough work to move onto the next month or there is nothing really left for you to choose or do.
Your mission to get to a healthy world at a zeta flop or get to 2050 leaving the world in a green enough state that the people don't fall for whatever reason.
The earliest optimal win is 1 zeta flop by 1995 with good green batteries, good vr, good holographic screens, powerful optimal AI and a gold star for quantum analogue and optical upgrades but you can only get a holodeck at the end earliest 2005 and the longest you can take is till 2050 in maybe a bad way.
Be warned of you are not wise with your ethics bad things can happen even good intent doesn't always save you if you lack wisdom.
And yes if you make poor choices wierd AI evolution things can happen that could lead to and end the game if your not careful with your flop resources. Do we really have to care what bit it is it's not really relavent so we just call it all flops and Qflops and Aflops if you develop much quantum or analogue technology.
What chip engineer wouldn't want a crack at this game if it was made well.

Author:  highdimensionman [ Thu Sep 29, 2022 10:12 am ]
Blog Subject:  Moores law and the zeta and human intelligence.

bottom end starting at near same point in 1974
1 zeta flop by 2045 and properly manufacturable workable for grid storage green batteries by 2050 and decent green batteries by 2060, hover passenger drones by 2085.
mid range where many fit 2020 - 2035.
bottom mid 2035.
decent green batteries ready or nearly ready with at least some green battery option and 1 zeta flop, such a world might not get the hover drones until 2040-2055. This is still quite optimal and is bad but not to bad for global warming with enough care not to do to much damage getting there and quite a commonish outcome.
top mid 2020.
This world would likely have a decent enough green batteries that are just good enough for cars and charge quick enough and would have had green grid batteries in high production for 5 years prior this type of world would likely be smart enough to get hovering passenger drones by 2030-2040. This world in such a setup is less common but still common enough.
achieving 1 zeta flop given the setup by 2005 would be exceptional.
achieving a high optimal dynamic society coded with a very high degree of optimal at 1 zeta flop by 1995 given the setup would be a rare out come indeed.

Author:  highdimensionman [ Thu Sep 29, 2022 9:32 am ]
Blog Subject:  Alternative worlds, Morse law & 8 intelligence efficiency levels

How human mathematical intelligence and intellectual range play a role in morse law
all starting at the same IC beginning in 1974
10,000nm wide
The race to 1 zeta flop
level 1 - first main intel CPU
level 2 - first main intel CPU
level 3 - first main intel CPU
level 4 - first main intel CPU
level 5 - first main intel CPU
level 6 - first main intel CPU
level 7 - first main intel CPU
level 8 - first main intel CPU

1975 morse law in gear
1980
level 1 - Fast advanced RISC down to consumer domain, decent Convolutional AI, quite optimal string 3d graphics and inter-polygonal curve surfacing, reasonable global illumination, nice efficient physics modelling and great maths tools, AI accelerator chips and other accelerator chip and quantum and photonic research well under way for computing, Development environment more programming dynamic efficiency down to base machine code from a more advanced assembly language ,research, 400nm at 1024x common efficiency use. A workable green battery in research, Massive server based internet already connected to 200,000,000 people. collective might 16 Peta flops, first txt to b&w regulate sketch generator and a lot of AI work for better animations, modelling and simulations, social networking and youtube like platform.

level 2 - Good RISC chip, less AI advancement, Advanced efficient use of triangular polygon graphics good work towards good graphics extensions first graphics cards go on sale, 40,000,000 top people connected to a reasonable range of server space, good maths tools, 800nm 256x common efficiency use. collective might 2 PFlops, not bad chat bots.

level 3 Reasonable RISC, less advanced AI, good efficient use of polygon graphics reasonable work toward extending and making the graphics better especially for the time being for hollywood, Server Network 20,000,000 people, 0.6 PFlops 1MicroM, not to bad chat bots 128X common efficiency

level 4 Reasonable less advanced RISC, less advanced AI, efficient use of polygon graphics some not to bad work toward extending and making the graphics better especially for costly compute work in hollywood, 6,000,000 people connected, hollywood doing some first movies with computers quite a good range, 100 TFLOP's, 1 microM, okish chat bots. 64x common efficiency

level 5 - Basic well developed and Standardised RISC, less advanced AI, good use of polygon graphics not amazingly efficient a good bit of work to get some more movies look a little less reasonable for hollywood, okish chat bots, 4,000,000 connected, 1microM, 30 TFLOP's. okish chatbot but not that impressive. 32x common efficiency.

level 6 - Standardised RISC, less advanced AI, decent use of polygon graphics and some ok hollywood movies good for the times not amazing, 3,500,000 connected, 1.5MicroM, 8TFLOP. 16x common efficiency

level 7 - Reasonable RISC research with basic RISC available to consumers, some not to bad use of polygon graphics hollywood investigating the future of movies with computers, AI research early but moving ok, widows like OS popular, 3,000,000 connected, 1.4 TFLOP's, 1.8MicroM common. 4x common efficiency

level 8 - Basic RISC a few years away, Basic AI research, 800,000 people connected, very early polygon and 3d graphics research hollywood may experiment a little tater they are not that convinced yet, 2.8MicroM, 60 Gflops. 1x common efficiency

1985
level 1 - 180nm, 800PFlops, early optical speed ups and great progress in AI and Photonic quantum computing research for the day, Reasonable green battery on sale and full producible, great 3d graphics, Cloud computing on a large scale, connected 1.4 billion people full 4096x common efficiency, Brilliant compilers and coders and superb maths Research, mother data trait library and reasonable multi mind dynamic bot creation. strong vr research.

level 2 - 340nm, 80 PFLOP's, early optical speed up research going well quantum computing research good for the times, nice movies and games industry budding,400,000,000 connected,...

[ Continued ]

Author:  highdimensionman [ Wed Sep 28, 2022 9:46 pm ]
Blog Subject:  What is optimal chess?

Is there a best chance first and second move.
If a supercomputer knew every best chance move for every setting on the board would there be a way to fool it by picking lesser chance moves sometimes.
Which is better starting first or second.

All times are UTC

Powered by phpBB © 2002, 2006 phpBB Group
www.phpbb.com