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https://www.psychforums.com/blog/highdimensionman/game_engines_and_2_time_dimensions._b-14812_sid-aa07295afe31415458cc178fcdacd351.html |
Author: | highdimensionman [ Fri Jul 22, 2022 7:21 am ] |
Blog Subject: | Game engines and 2 time dimensions. |
Say you want to cache object perspective data for faster rendering. The more dynamic you make the object the more harder it is to cache in any useful way. When you model this problem using 2 time dimensions you have a lot more caching freedom and more data savings on a wider dynamic with efficient native compression. It turn out entagling the data with 1 dimension of time is not as efficient as with 2 time dimensions when the simulated world is only modelled with 1 time dimension. Using 2 time dimensions modelling quantum mechanic's could enable a more dynamic model of quantum mechanics. |
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